So, this week we will for the first time ever (on Sunday) see a multiplayer sessoin.
More info here.
Another week has passed keeping us busy in multiple segments of development. We’re currently working on new visual effects: huge smoke domes covering the destroyed Stalingrad; bomb explosions with one particularly outstanding one - the enormous SC1800 which was the heaviest German bomb and tracers with a few shape and color corrections etc. By the way, thank you for your warm feedback about improved graphics of city ruins - we'll keep searching for the most natural looking and beautiful creative solutions trying to make the map as spectacular as possible.
Another graphical addition that unlike the previously mentioned ones is going to be featured in the early access is increased draw distance for all aerial contacts. This new feature will not depend on the field of view (from max to min). I'll keep the extensive comments for now, you'll see it yourself soon. As for the gameplay updates, we're adding anti-aircraft artillery so keep focused and take care of yourselves. This is the very first implementation of AAA, it's far from final so please don't rush to criticize, but constructive suggestions are very welcome. Below this text you'll see a couple of screenshots with this fresh early access feature.
Now something fresh for the most impatient ones; first of all, we plan to roll out the IL-2 next week and remove the availability limit for you in the Early Access. And you'll get a set of ground assault missions accordingly. Secondly, we'll hold the first mini-tournament in IL2:BOS multiplayer this Sunday. You'll witness (oh yes, because we decided to live stream and comment everything in real time) the first big battle in the history of our project. There, in the icy sky above Stalingrad the team of developers (=FB= squad pilots) and participants of the closed test with players from many countries of the planet, will face each other in intense dogfights. And of course Albert and I are going to talk about the new interface and all multiplayer features explaining how to use it.
The Live Stream starts on Sunday at 20:00 GMT. Traditionally we'll be glad to see you in the chat on Twitch, and to answer your questions. See you there, it'll be fun!
In addition to all that we present you the list of unlockable modifications for Yak-1